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Hang-On

Sega AM2

Racing · Arcade · Master System

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Hang-On cover art
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Screenshots and trailers.

FIELD NOTES

About this listing.

Hang-On is an arcade game designed by Yu Suzuki and released by Sega in 1985. In the game, the player controls a motorcycle against time and other computer-controlled bikes. It was one of the first arcade games to use 16-bit graphics and Sega's "Super Scaler" technology that allowed pseudo-3D sprite-scaling at high frame rates. It also introduced a motion-controlled arcade cabinet, where the player's body movement on a large motorbike-shaped cabinet corresponds with the player character's movements on screen, inspiring arcade games that followed and anticipating the modern motion control trend.

Description from IGDB ↗

  • Racing

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DOCUMENTED EDITIONS

Release history.

Title Screen record ↗
PlatformMarketDateEvidence
ArcadeUnspecifiedSource ↗
Master SystemHang OnJPSource ↗
Master SystemHang OnEUSource ↗

Historical releases adapted from Title Screen, CC BY 4.0.

Reviews & ratings.

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Player ratings

IGDB community rating

68 / 100 · 22 ratings

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Atlas has yet to match critic coverage for this game.

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