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FIELD NOTES
About this listing.
Hang-On is an arcade game designed by Yu Suzuki and released by Sega in 1985. In the game, the player controls a motorcycle against time and other computer-controlled bikes. It was one of the first arcade games to use 16-bit graphics and Sega's "Super Scaler" technology that allowed pseudo-3D sprite-scaling at high frame rates. It also introduced a motion-controlled arcade cabinet, where the player's body movement on a large motorbike-shaped cabinet corresponds with the player character's movements on screen, inspiring arcade games that followed and anticipating the modern motion control trend.
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DOCUMENTED EDITIONS
Release history.
| Platform | Market | Date | Evidence |
|---|---|---|---|
| Arcade | Unspecified | Source ↗ | |
| Master SystemHang On | JP | Source ↗ | |
| Master SystemHang On | EU | Source ↗ |
Historical releases adapted from Title Screen, CC BY 4.0.
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