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Scooby-Doo! Night of 100 Frights

Heavy Iron Studios

Platformer · PlayStation 2 · GameCube

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Scooby-Doo! Night of 100 Frights cover art
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About this listing.

Scooby-Doo! Night of 100 Frights is a third person platform game with action elements that was developed by Heavy Iron Studios and published by THQ for the PlayStation 2, GameCube and Xbox consoles. The game was first released on May 20, 2002 in North America and was released later that year in PAL regions. It is the first Scooby-Doo! video game title to come to sixth generation consoles. The game became a Greatest Hits title in 2003.[1] The game had a follow up titled Scooby Doo: Mystery Mayhem. The game puts players in the control of Scooby-Doo in a story that revolves around him searching for the rest of the gang around a haunted mansion after they're kidnapped by an eccentric villain. The game has twelve areas, ranging from graveyards and secret labs to fishing villages and haunted mazes. The game received mixed reviews from critics, mainly criticizing the game's simplicity, although its massive environments staying true to the Scooby-Doo! universe was praised by critics and fans

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Release history.

Title Screen record ↗
PlatformMarketDateEvidence
PlayStation 2USSource ↗
PlayStation 2EUSource ↗
PlayStation 2Scooby-Doo! La Nuit des 100 FrissonsFRSource ↗
GameCubeScooby-Doo! La Nuit des 100 FrissonsFRSource ↗
GameCubeUSSource ↗
GameCubeScooby-Doo! Nacht der 100 SchreckenDESource ↗
GameCubeEUSource ↗
XboxUSSource ↗

Historical releases adapted from Title Screen, CC BY 4.0.

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IGDB community rating

66 / 100 · 20 ratings

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